Welcome to our latest roundup of what's going on in the indie game space. We're in a short lull between Summer Game Fest (and ...
Rock Paper Shotgun on MSN
'There's nothing worse than an AI-generated pitch': Bloober, Jagex, 11 bit and indie devs on the bruising hurdle of funding a videogame prototype
"It's a really hard, weird place that we are at": Bloober, Jagex and indie game devs on the gamble of making a prototype and ...
Epic Games' 1,000 layoffs this spring and stalled Cary headquarters reveal deeper challenges facing the gaming industry.
A Dallas-based group paid $25.1 million for the West Colonial Oaks shopping center last month. The property's combination of ...
We are getting grimly used to seeing game developers attempt to justify their use of generative AI in production, usually ...
After stirring controversy last week, Crystal Dynamics has offered clarity on how exactly generative AI was used in Tomb ...
RPS investigates game development in Latin America, a region often plundered for its cheaper labour - but also one whose ...
Recently, npm, the essential package manager used by developers worldwide, suffered a massive supply chain attack. This ...
Paramount Skydance chief David Ellison — a self-professed gamer — has finally hit the restart button on Paramount’s gaming ...
Anthropic's Claude Fable 5 generates playable 3D video games from single prompts. Here's what the Mythos-class model means ...
The Sandbox launched The Sandbox Studio, an AI-native game engine turning text prompts into live multiplayer games in hours ...
Anthropic has released Claude Fable 5, the first publicly available version of its closely watched Mythos model. What can ...
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